Weekly: The Hero’s Return

An obvious fact: the Survival mode in Fallout 4 is there for immersion. One of the things I like about it is that it really makes you realise the importance of places like Diamond City or Goodneighbor. After all, they are the safe havens and beacons of civilisation amidst the ocean of chaos and violence which is the Commonwealth. But I wouldn’t have realised it without finishing a really funny but somewhat exhausting quest.

Supermutated spoilers below!

Meet the Silver Shroud, a comic book superhero from the age before the whole US-Chinese misunderstanding happened. When in Goodneighbor, you can meet Kent Connolly, a ghoul who has been Shroud‘s fan for the past 200 years and has is own radio station broadcasting episodes of the hero’s adventures. After a short conversation it becomes obvious that he wants to revive the legend – and the Lone Survivor is to play the main character. The first step is to obtain the Silver Shroud costume and his iconic weapon from the ruins of a comic book company. Then Kent, a trained radio technician, begins to transmit the names and locations of local villains who are in need of superhero treatment (which involves lots and lots of shooting). What is really interesting, when you confront the baddies, you can choose between having a conversation in your standard voice or impersonating the Shroud in a really hammy way. Eventually, after delivering justice to some lesser minions you have the chance to meet Sinjin, the supervillain. At this point, things got really interesting and led to a wonderful conclusion.

I returned to Goodneighbor after disposing of the last Sinji’s henchmen only to find out that Kent had been kidnapped. Since I really enjoyed the quest so far, I decided to do the hero part and immediately go out to rescue him. This required a rather long journey south and clearing several floors of an old hospital. The hard part began when I reached my target, Sinji and his gang of goons, holding Kent at gunpoint. Without boring you with the details, I can just say that killing the former and saving the latter required a lot of reloads and experimenting with Charisma-enhancing drugs. Seriously, it was the most frustrating experience in my Fallout 4 experience so far. Needless to say, in the end, the hero saved the day.

 

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The hero. The villain. The author.

 

Then the wonderful thing happened. It was late in the night on both sides of my PC screen. The Silver Shroud finally got back to Diamond City, wounded, tired, hungry, sick, suffering from radiation – and wasn’t feeling much better than him, minus a few gunshot wounds. After crossing the city gate, we both saw this…

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…at the first moment, I didn’t really realise what was happening, but I quickly checked the in-game date on my Pipboy. 25 Dec 2287. After surviving a difficult and demanding adventure, I (we?) can finally sit down, rest and have a deathclaw steak for Christmas supper.

Hey, the game even dropped a Christmas gift on me. Here’s what I found on a Legendary Raider‘s corpse shortly before getting back home.

 

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The Ultimate Weapon.

 

True catharsis. The perfect union between the player and his alter ego. You play games for moments like this.

Maybe Fallout 4 isn’t a bad RPG after all.

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