This week reminded me how important it is to appreciate classics, and also why I’m Against the Modern Gaming.
Saturday was a wonderful nostalgia trip back into the Erich Chahi’s masterpiece. After having played the refreshed version of Another World, I cannot help but feel amazed. Sure enough, now I can see the game’s flaws which escaped me when I was a naive teenager and the 20th Anniversary edition doesn’t add too much to the original (hi-res graphics, of course, and adjustable difficulty setting), but Chahi’s vision and the realisation how far ahead of his times he was have convinced me again that Another World is a true masterpiece. The only flaw that I cannot overlook is its shortness — mere 63 minutes of playing and I’m near the ending. Maybe I should try to play the supposedly failed sequel, even if every review was decidedly negative. We’ll see.
On Sunday, I decided to experiment and try out Tom Clancy’s The Division which was temporarily made free to download by Steam. I didn’t read much about it and thus I didn’t expect much, but an open-world shooter set in the NYC turned into Sarajevo by a plague seemed to be a nice prospect. What was I even thinking?!
Less than an hour of playing was enough to decide that I’m definitely not buying it. Don’t get me wrong, this is an AAA+ title definitely not made by amateurs but, as a fan of the Fallout and Stalker series, I will not waste another second on it. I don’t say it’s boring, since hiding behind trashed cars and shooting looters was quite exciting for a while, but the entire experience felt empty. Hollow. Soulless. The developers even managed to do the incredible and make the surroundings, properly littered and full of abandoned vehicles, look s t e r i l e like an old-fashioned theatre set. I don’t consider it wasted time, though, as it was an important lesson about carefully choosing your games, especially made by mainstream giants like Ubisoft.
Plans for this week? Just do something, I don’t know, maybe try to finish Sunless Sea. And don’t forget to write for posterity about it.