Tasting three different flavours of post-apocalypse.
Maybe it’s 2017, but from time to time fond memories still bring me back to the Newgrounds. This time I’m revisiting Barbarium, a humorous take on heroic fantasy themes and post-apocalyptic setting. This 2D platformer begins with our hero, a half-naked muscular savage wielding a sword and a laser blaster, pushing through a scorched wasteland to reach remnants of a modern city. Then he wanders among ruins slaying mutants, releasing bikini-clad babes from shackles and gulping beer, guided by cryptic advice from archetypal crazy old Chinese savants. The visuals won’t earn it any prize, but the game sure is fun.
Recently, I have begun my final approach to The Final Train. I’m doing it to refresh my memory because the game certainly deserves a longer Just Finished post on this blog. If you haven’t played it, the story may seem trivial and full of clichés (zombies, alien invasion, giant robot, etc.), but playing just for a few hours reveals a certain depth. This is my favourite approach to horror games: subtlety and quiet dread instead of gore and shock value.
Even if I’m still stuck in Sierra Madre, it’s not so bad because I learned how to enjoy the game again. All thanks to the wonderful piece of technology called the Holorifle. Typically for me, I barely used and used the Police Pistol to decapitate the Ghosts, saving the energetic weapon for That One Special Moment (which usually never comes and you’re left with a shiny new weapon and lots of ammo), but I changed my approach. Dodging spears and gas bombs thrown by the revenants while blasting their heads with two shots each feels great. Another reminder to play in a more relaxed and, well, crazy way.
Goals: Nothing specific. Just drag through the mud.