I LIVE AGAIN
My WordPress dashboard tells me that I published the last post more than half a year ago, shortly after I bought my brand new, shining gaming rig. A very long period of silence followed. How to explain that? An abyss of confusion.
Playing on my old laptop gave me a very limited choice. Oldies or indies. Getting a PC more suitable for my favourite hobby made me think really hard about the concept of choice cost. Suddenly, a whole new galaxy was opened before me – and Steam sales certainly don’t help you to focus on a single target. Yeah, time to change my approach and avoid hoarding unfinished games in my library — which is, by the way, the most disgusting form of consumerism.
The best mediocre game I’ve ever played.
Sure, just like I mentioned in that post, all the reviews I’ve read before and during playing Mad Max were right. It’s flawed. A disappointment. And yet I consider it to be one of the best experiences in my lifetime of a vidya fan.
Sure, I can see the flaws mentioned by other reviewers. Gameplay is repetitive. There are no dialogue options and the text is scarce. Difficulty threshold is way too low and you ascend to the position of a wasteland demigod too soon. Maybe there are many other minor details which would make me criticise this game if I only were a professional reviewer?
Too bad I’m just myself. Someone who finds the weakest points of this game really appealing.
There is no such thing as repetitiveness when you’re impersonating Max Rockatansky in the middle of a wasteland. Everything, driving, fighting, exploration, is hypnotising — which would be hardly possible in another setting.
Just a few heartbeats and shell explosions after I’ve entered my first battle, I meet a small team of professional and extremely polite German players who are ready to guide me, a complete Grünschnabel. Out of sudden, I have just found my regiment, the local equivalent of a standard multiplayer clan. The battle is finished and immediately after the new map loads, one of my new trench friends quotes a very gloomy German poem about dying in the trenches. Just a few seconds later I find myself lying on the bottom of a trench, covering from artillery barrage and looking at the uncanny depiction of a hole in human skull and a pulsating brain beneath it. Shivers.
Yeah, maybe I found a FPS shooter which I can enjoy playing online after all.
Goals for this month
Verdun: Reach player level 100
…and stop being such an embarrassment to my dear Kameraden. Seriously, some of them have reset their rank to plain zero since I’ve started playing the game in December.
Space Marine: win it for the Librarius
…finishing the game shouldn’t be a problem even on the hardest difficulty level. What really makes me excited is collecting the missing floating skulls – just because it made me leave the playthrough in the past. Funny, searching for them is far more frustrating than repeatedly dying after a close encounter with a Traitor Marine who still remembers the Heresy Era.
Sunless Sea: Finish it!
According to my Steam counter, it’s almost 700 hours spent on the Unterzee. No wonder I’m so lousy at finishing games. Besides, maybe Sunless Sky is still in development, but there is a fan-made spin-off to give a try to. Hurry up, Captain!
This Blog: Summaries.
Amazing! Extraordinary! I’ve actually managed to finish some games since the December. It’s only polite to write about it and feed my Just Finished category.
Constant Feature: Your weekly report
What I need is some discipline. Writing a report about my progress every week seems to be a good start. Of course, it should include noting down my thoughts and posting screenshots which are to brief or irrelevant to make an entire post. Since I do most of my playing on weekends, Monday is the best choice for such reports.